{
  "show_icon_only_when_corrupted": true,
  "temporary_corruption_amount_per_stack": 10,
  // Effects caused by corruption
  // You can set the starting corruption level for each effect, setting it to -1 will disable the effect.
  "corruption_effects": {
    "received_damage_increment": {
      "damage_amount": 0.1,
      "starting_corruption_level": 10
    },
    "tentacle_spawn": {
      "effect_rate_seconds": 30,
      "spawn_chance": 0.25,
      "combat_duration_ticks": 100,
      "launch_velocity": 0.9,
      "starting_corruption_level": 25
    },
    "madness_vision": {
      "strength": 0.6,
      "end_level": 100,
      "starting_corruption_level": 40
    },
    "non_corruption_damage_reduction": {
      "damage_reduction": 0.15,
      "starting_corruption_level": 70
    },
    "ominous_eye_spawn": {
      "effect_rate_seconds": 30,
      "spawn_chance": 0.5,
      "eye_amount": 2,
      "combat_duration_ticks": 100,
      "starting_corruption_level": 50
    },
    "madness_consumed": {
      "max_health_per_second": 0.15,
      "starting_corruption_level": 100
    }
  }
}