
["Stellar View Client Config"]

	["Stellar View Client Config"."General Config"]

		["Stellar View Client Config"."General Config".client]
			#Makes the sky static (compatible with shaders)
			static_sky = false
			#Renders stars and dust clouds using instancing
			instancing = true
			#Changes the order in which vertices used in static_sky are built
			alt_vertex_build_order = false
			#False - Positions along orbits, supernovae and meteor effects are affected when /time set command is used | True - Only planetary rotation is affected, everything else is unaffected (good choice if you want to use /time set 0 command without the sky reverting back to how it looked at tick 0)
			use_game_ticks = false
			#Specifies the max distance at which a Space Region can render
			#Range: 1 ~ 1000
			tick_multiplier = 1
			#Gets rid of any rotation caused by the view center, making the space XYZ coordinates align with the XYZ directions in Minecraft
			disable_view_center_rotation = false
			#Specifies the max distance at which a Space Region can render
			#Range: 1 ~ 12
			space_region_render_distance = 8
			#Enables gravitational lensing effects
			gravitational_lensing = true
			#Enables dust cloud rendering
			dust_clouds = true
			#Removes Stars
			disable_stars = false
			#Enables the use of textures for stars
			textured_stars = false
			#Makes sky objects dimmer when the player is near a light source
			light_pollution = true
			#Specifies the base brightness of stars and planets
			#Range: 0 ~ 100
			star_brightness = 100
			#Specifies the base brightness of dust clouds and nebulae
			#Range: 0 ~ 100
			dust_cloud_brightness = 100

	["Stellar View Client Config"."Overworld Config"]

		["Stellar View Client Config"."Overworld Config".client]
			#Controls how much the Overworld sky rotates when moving along the Z-axis
			#Range: 0 ~ 3000
			overworld_z_rotation_multiplier = 3000

			["Stellar View Client Config"."Overworld Config".client.overworld]
				#Replaces the Vanilla Overworld sky with Stellar View sky
				replace_vanilla = true
				#Prioritizes config over information from resourcepacks
				config_priority = false
				#Stars will always be visible, even during daytime
				stars_always_visible = false
				#Chance of a meteor shower happening each day
				#Range: 0 ~ 100
				meteor_shower_chance = 10
				#Chance of a shooting star appearing each 1000 ticks
				#Range: 0 ~ 100
				shooting_star_chance = 10
				#Uses the Vanilla Moon texture for rendering
				vanilla_moon = false
				#Specifies Sol X offset
				#Range: -120 ~ 120
				sol_x_offset = 0
				#Specifies Sol Y offset
				#Range: -120 ~ 120
				sol_y_offset = 0
				#Specifies Sol Z offset
				#Range: -120 ~ 120
				sol_z_offset = 0
				#Specifies Sol X-axis rotation
				#Range: 0 ~ 360
				sol_x_rotation = 0
				#Specifies Sol Y-axis rotation
				#Range: 0 ~ 360
				sol_y_rotation = 0
				#Specifies Sol Z-axis rotation
				#Range: 0 ~ 360
				sol_z_rotation = 0

	["Stellar View Client Config"."Nether Config"]

		["Stellar View Client Config"."Nether Config".client]

			["Stellar View Client Config"."Nether Config".client.nether]
				#Replaces the Vanilla Nether sky with Stellar View sky
				replace_vanilla = false
				#Prioritizes config over information from resourcepacks
				config_priority = false
				#Stars will always be visible, even during daytime
				stars_always_visible = false
				#Chance of a meteor shower happening each day
				#Range: 0 ~ 100
				meteor_shower_chance = 10
				#Chance of a shooting star appearing each 1000 ticks
				#Range: 0 ~ 100
				shooting_star_chance = 10

	["Stellar View Client Config"."End Config"]

		["Stellar View Client Config"."End Config".client]

			["Stellar View Client Config"."End Config".client.end]
				#Replaces the Vanilla End sky with Stellar View sky
				replace_vanilla = false
				#Prioritizes config over information from resourcepacks
				config_priority = false
				#Stars will always be visible, even during daytime
				stars_always_visible = true
				#Chance of a meteor shower happening each day
				#Range: 0 ~ 100
				meteor_shower_chance = 10
				#Chance of a shooting star appearing each 1000 ticks
				#Range: 0 ~ 100
				shooting_star_chance = 10

	["Stellar View Client Config"."Twilight Forest Config"]

		["Stellar View Client Config"."Twilight Forest Config".client]

			["Stellar View Client Config"."Twilight Forest Config".client.twilightforest]
				#Replaces the default Twilight Forest sky with Stellar View sky
				replace_default = true
				#Prioritizes config over information from resourcepacks
				config_priority = false
				#Chance of a meteor shower happening each day
				#Range: 0 ~ 100
				meteor_shower_chance = 10
				#Chance of a shooting star appearing each 1000 ticks
				#Range: 0 ~ 100
				shooting_star_chance = 10

	["Stellar View Client Config"."Aether Config"]

		["Stellar View Client Config"."Aether Config".client]

			["Stellar View Client Config"."Aether Config".client.aether]
				#Replaces the default Aether sky with Stellar View sky
				replace_default = false
				#Prioritizes config over information from resourcepacks
				config_priority = false
				#Chance of a meteor shower happening each day
				#Range: 0 ~ 100
				meteor_shower_chance = 10
				#Chance of a shooting star appearing each 1000 ticks
				#Range: 0 ~ 100
				shooting_star_chance = 10

