
#This config houses entity related extra config
#If you want to change attributes like attack or hp. Use In-Control mod
[entity]

	[entity.nightwarden]
		#Dynamic damage cap auto calculate required values in all phases, the value here is the highest || Default 40.0
		#Range: 10.0 ~ 100.0
		nightwardenDynamicDamageCap = 100.0
		#Default 0.5556
		#Range: 0.1 ~ 3.0
		cloneSlashesMultiplierFromBase = 0.5556
		#Default 0.05
		#Range: 0.0 ~ 3.0
		cloneSlashesHpDamage = 0.05
		#Default 0.4444
		#Range: 0.1 ~ 3.0
		spinCloneDamageMultiplierFromBase = 0.4444
		#Default 0.03
		#Range: 0.0 ~ 3.0
		spinClonesHpDamage = 0.03
		#Default 0.05
		#Range: 0.0 ~ 3.0
		dropClonesHpDamage = 0.05
		#Default 0.2778
		#Range: 0.1 ~ 3.0
		endEruptionDamageMultiplierFromBase = 0.2778
		#Default 0.3611
		#Range: 0.1 ~ 3.0
		explodeSpinCloneTrailDamageMultiplierFromBase = 0.3611
		#Default 0.05
		#Range: 0.0 ~ 3.0
		explodeSpinCloneTrailHpDamage = 0.05
		#Default 0.1
		#Range: 0.0 ~ 3.0
		dragonSpiritHpDamage = 0.1
		#Default 0.6667
		#Range: 0.1 ~ 3.0
		dimensionalSpikeDamageMultiplierFromBase = 0.6667
		#Default 0.4444
		#Range: 0.1 ~ 3.0
		dropClonesDamageMultiplierFromBase = 0.4444

